Strange games

Here’s a link to Experimental Gameplay. A handful of students at Carnegie Mellon have taken on a personal challenge to produce 50 to 100 games in one semester.

So far they’ve got 23. Some are absolute junk. Others are spellbinding little pieces of oddness. They all have sound effects, weird animation, and a background soundtrack. Each is produced in under seven days.

These aren’t so much games as toys. Little audio-visual pieces of fluff. Yet they’re rather compelling, in that each one must adhere to certain design principles, and must exploit a physical attribute such as rainfall, gravity, swarm behavior, etc. A couple of them are two-player.

The Crowd is reminiscent of Lenore, the little dead girl. It may very well be that the game author “borrowed” some Spookyland images. Regardless, the effect is haunting and creepy.

My favorite is probably Super Tummy Bubble, just because it’s so gross and disgusting. But Tower of Goo and Attack of the Killer Swarm both deserve a mention as well.

Hypnotic little programs. Try them.

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